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Greeny Games is a one-man independant game development studio based in the UK. Click here to play my games!

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As well as writing my own games I create tools to enable you to write your own. Enter Platform 2D.


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Alpha Update #5 – A look at 0.3 and multiplayer server client

Posted On July 12, 2014

Been a while since I last posted an update so it’s time to check in on how Samphi is coming along. Quite a few things have changed/happened since the last update so let’s get right into it. Before we do so actually, here is the video update that accompanies this post. In the video you […]

Samphi, Alpha Dev-Update #4 – First Multiplayer Test

Posted On June 1, 2014

One of the key features in Samphi is going to be the multiplayer. It’s a feature that is going to take a lot of work so I have to start early; I’ve started! The video explains a lot, but I don’t think I’ve been as clear as I could have been so before you watch […]

Samphi, Alpha Dev-Update #3: A Look At Samphi 0.2

Posted On May 29, 2014

Hi everyone, Dale here! It’s been over a month since I last posted an update (sorry about that!) but I’m back and we have a few things to talk about including 0.2 release, multiplayer and modding. I plan on posting dedicated articles on each of these so for now a brief overview of each will […]

Samphi, Alpha Dev-Update #2: More Graphics Updates

Posted On April 6, 2014

Time for another update. They’re defiantly going to have to be fortnightly, I unfortunately just don’t have enough dev time/week to make a substantial update. Let’s look at what I’ve been working on this past two weeks. More Graphics Updates! Most of my time has been further refining the UI and graphics. All feedback I […]

Road To Indie: Manage your game keys

Posted On April 4, 2014

Over the past few months Samphi has been included in a number of bundles (I’m thinking of doing an article on bundles soon) and from this I’ve learned a few things about key management. Going to share this with you. Keep Track of Which Keys Go Where For the first couple of bundles I was […]

My thoughts on Facebook buying Oculus Rift

Posted On March 26, 2014

So I’ve just seen the news that Facebook has purchased Oculus VR for a hefty $2 billion and wanted to share my thoughts on why I’m not on-board with it. The following is an extract from RPS’s take on the situation: “There is also the issue of Facebook’s sometimes rather dubious approaches to privacy, targeted […]

Samphi, Alpha Dev-Update #1: Welcome to Alpha

Posted On March 24, 2014

So I’m following development of another game called Nikra (check it out, it looks awesome), and I like the fact that updates are posted regularly; regardless of size. Up until now I’ve only been posting updates whenever I felt I had done something significant but I found I liked reading all updates, no matter how […]

Samphi, Alpha Dev-Update #0: Samphi’s new modular world design

Posted On March 3, 2014

Been a long time since my last update! I’ve been crazy busy with University work so development has slowed down temporarily but we’re still rocking slowly and I’ve made some big decisions and changes regarding Samphi’s world and here they are. The world is going to be cut into chunks Previously (in the alpha that […]

Road To Indie: Distributing an indie game in alpha

Posted On February 5, 2014

As you know I released the first alpha of Samphi in December to help support and fund development. Since then I’ve been spending a lot of time promoting the game and getting it into stores. I’m going to talk about how I went about that and share what I learned. Get comfy, this is a […]

We did it! Alpha 1.0 is out. So what’s next?

Posted On February 4, 2014

Alpha Release Wow it’s been a crazy past few months so let me update you: Since the last post I worked like crazy until mid-December to get the game fit for an alpha release. It was exhausting! Every night until 3-4 mashing my keyboard like a maniac. Still, i got it finished and the alpha […]

About


Greeny Games Studio is an independant game studio from the UK.

It's current just me (Dale) and I'm working on my first title Samphi and a peice of software called Platform2D , a framework for creating platform games in C++.

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For a full list of posts visit my blog .