Samphi, Alpha Dev-Update #7 – Introducing Skills and a New Crafting System
Posted: August 9, 2014
Very excited for this update! Let’s take a look at the new crafting and skill systems!
Samphi, Alpha Dev-Update #6 – 0.3 is released on all platforms
Posted: August 8, 2014
0.3 is finally here! There’s been tonnes of changes and in my usual fashion I’m unable to recall what they all are!
Samphi, Alpha Dev-Update #5 – A look at 0.3 and multiplayer server client
Posted: July 12, 2014
Been a while since I last posted an update so it’s time to check in on how Samphi is coming along.
Samphi, Alpha Dev-Update #4 – First Multiplayer Test
Posted: June 1, 2014
One of the key features in Samphi is multiplayer. It’s a feature that is going to take a lot of work; I’ve started!
Samphi, Alpha Dev-Update #3: A Look At Samphi 0.2
Posted: May 29, 2014
It’s been over a month since I last posted an update (sorry about that!) but I’m back and we have a few things to talk about.
Samphi, Alpha Dev-Update #2: More Graphics Updates
Posted: April 6, 2014
Lets’ take a look at what I’ve been working on in the past few weeks including graphics, items and the story!
Road To Indie: Manage your game keys
Posted: April 4, 2014
Over the past few months I’ve learned a few things about key management. I’m going to share this …
My thoughts on Facebook buying Oculus Rift
Posted: March 26, 2014
So I’ve just seen the news that Facebook has purchased Oculus VR for a hefty $2 billion …
Samphi, Alpha Dev-Update #1: Welcome to Alpha
Posted: March 24, 2014
This week were looking at some graphics updates and experimenting with the timeline mechanics.
Samphi, Alpha Dev-Update #0: Samphi’s new modular world design
Posted: March 3, 2014
I’ve made some big decisions and changes regarding Samphi’s world and here they are.
Road To Indie: Distributing an indie game in alpha
Posted: February 5, 2014
I’ve been spending a lot of time promoting Samphi and getting it into stores. I’m going to talk about how I went about that.
Greeny Games Studio is an independant game studio from the UK.
It's current just me (Dale) and I'm working on my first title Samphi and a peice of software called Platform2D , a framework for creating platform games in C++.
For a full list of posts visit my blog .